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Zombie Bull is a Mastery added into the 5 Year Anniversary Update.

Synopsis[]

Undead and unbeatable, this incredible skill is the apex of Anti & Tank builds, as its user will now receive a passive that enables them to indirectly further reduce the damage caused by weapons by an additional 50% as the wearer can now absorb another lethal blow, or greatly diminish the power of many fast-firing Weapons! In turn resulting in the extinction of ALL Old Meta guns and gadgets, with very few exceptions. However outside its highly competitive builds, this augment can still reign supreme, as players will notice they die far less often, and despite its caveat, it can easily be ignored with a simple Medikit, which is not the same that can be said for its predecessor, Glass Cannon. All that being said, time is passing on and against this augmentation, as newer weapons have come to light which are so strong that they require more than health additives to be simply ignored.

Counter Guide[]

Due to its widespread presence and use, here are some massive drawbacks that can greatly weaken this passive ability:

The first and most probable are Water Weapons, as their soak effects can temporarily disable powerful and highly sought after Gadgets like Medikit, along with reducing a beefed up opponents agility substantially, enabling for teammates to arrive and dish out lengthy amounts of damage.

Focusing on the rigorous users of this skill, Anti Equipment, it is highly advised that payless players do not approach these enemies in far reaches with fast-firing weapons, but instead Pellet Weapons, as guns like Golden Shotgun, Golden Blunderbuss, and Post-Shotgun can leave a gaping wound in these nemesis's, and if they prolong the fight for too long, they wind up hitting the floor.

A somewhat viable strategy as well is the Assault Rifle DU MK 2, which by and large is great at tackling almost anything experienced players through at it, that being said it, has recently been able to be altered by the newest lineup of Anti Equipment pants (like Handstrong Legs) making it much less powerful than before.

To those with cash to splash, some of the previously mentioned, 'unstoppable weapons' are Divine Sword & Paw-Paw, both of which deal incredible amounts of damage to maxed out Anti Equipment & Tank Mains to the point where just 3 shots is enough to defeat them; taking it a step further, the nullification equipment (Anti-Explosive Mask + Nordic Warrior Cloak + Dredu's Greaves + #019 Donatello) for the Sword is also highly probable, as it allows the wielder to now enter close contact with the enemy, completely atomizing them in a Circle around.

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