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{{Weapon
 
{{Weapon
  +
|tag=EA
|name = Zap Gun
 
|image =<center><tabber>
+
|image =<gallery>
  +
Zap Gun.png|Original
Original Skin= [[File:Zap_Gun_cutted.png|thumb|250px]]
 
  +
Zap Gun (+Wep.Skin).png|Ghost Zapper
  +
Zap Gun (+Wep.Skin2).png|Plasma
  +
Zap Gun (+Wep.Skin3).png|Serpent
 
</gallery>
 
|Level Prerequisites? = 50
  +
|currency = Cash
 
|Cost? = • {{Cash|Amount=175,000}}
  +
• Tier 6 of [[Ghostbusters 30th Anniversary]]
   
  +
• Tier 8 of [[Superstars]]
|-| Black and Yellow Skin= [[File:Zap_Gun_Skin_Cutted.png|thumb|250px]]
 
   
  +
• Tier 8 of Trial 1 in [[Chinese New Year 4]]
|-| Aqua Skin=[[File:Zap_Gun_blue_skin.png|thumb]]
 
  +
<div class="mw-collapsible mw-collapsed fandom-table">
</tabber></center>
 
  +
• {{Dollar|24.99}} within [[Born to Dye Pack]]
|Level Prerequisites? = Level 50
 
|Cost? = • {{Template:Cash|Amount=175000}}
 
   
Completing Tier 6 of the [[Ghostbusters 30th (Event)]]
+
• Tier 5 of Trial 4 in [[Cyber Tarantula 2]]
   
Completing Tier 8 of the [[Superstars (Event)]]
+
• Tier 4 of Trial 4 in [[Easter Invasion 2]]
  +
  +
• {{Dollar|5.99}} during [[Summer Gang]] within [[Born to Dye Pack]]
  +
</div>
 
|Damage? = 3
 
|Damage? = 3
 
|Range? = 4
 
|Range? = 4
 
|Accuracy? = 4
 
|Accuracy? = 4
 
|Agility? = 2
 
|Agility? = 2
|Clip Size? = 100 energy units
+
|Feed Length? = 100}}
  +
The '''Zap Gun''' is the 25<sup>th</sup> and second-last permanent weapon in the [[shop]].
|Firing Type? = Automatic Shot
 
|Type of Gun? = Energy-based skill reducing weapon|currency = Cash}}
 
<gallery type="slideshow" >
 
Zap4.png|Old Design Of Zap Gun.
 
Zap1.png|Zap Gun In Menu.
 
Zap2.png|Zap Gun Equipped [Front View].
 
Zap5.png|Zap Gun (Ghostbuster's Skin) Equipped.
 
2015-07-06 15.30.08.png|Zap Gun As Seen In-Game.
 
Zap Gun Show.jpg|Zap Gun Is Commonly Used For Parties.
 
IMG 3225.PNG|Zap Gun's Aqua skin equipped (during Superstars event!)
 
</gallery>
 
The '''Zap Gun''' is the 29th weapon available in shop, costs {{Template:Cash|Amount=175000}} and is unlocked at level 50. It boasts high [[Damage]], moderate [[Agility]], excellent [[Range]] and [[Accuracy]]. It is currently the most expensive [[cash]] weapon in the Game.
 
   
 
==Strategy==
 
==Strategy==
  +
<div class="mw-collapsible mw-collapsed fandom-table">
This gun, despite having high [[Damage]] and very long [[Range]], does not have auto aim, and because the gun's beam is pretty thin, you have to be skilled enough to aim properly while firing, similar to real-world fighting. When firing at long to medium range stay put and aim carefully not to waste your ammo because it does take a while to reload. It can take quite a while to take out an opponent if you aim at the body, but if you aim at his head, his [[Health]] drops extremely fast, killing him in a mere 0.5 seconds. Shooting at his body takes about 2-4 seconds to kill, fast enough to kill [[Revolver]] players before they kill you, granted that you don't miss a single shot.
 
  +
Entering the roster nearing the final weapon, it comes in rather underwhelming, especially for those unaware of its novelty effect, which is, the user gets good damage, amazing range, accuracy, energy supply, rate of fire, and decent agility and reload speed; all at the cost of its auto-aim being disabled. Because of this, players can - on one hand - aim for the head more easily, but on the other, are forced to gain a greater sense of this weapon. Just facing a well rounded speed build can badly hurt the user.
   
  +
Not very obvious at first glance, but this [[Assault Weapons]] accuracy, while technically true - its beam becomes less stable the further it has to travel; making it land neatly in a [[Run And Gun]]. Be sure to preform strafing maneuvers to better realign the gun on a competitive target, as well as making it harder for them to hit you in close encounters, and if possible, try a [[Circle around]] when needed. If the enemy knows the handlers skill firsthand, then the power of [[Shotguns]], [[Launchers]], and [[Heavy Weapons]] is heightened.
This gun's weakness lies in its close battles capabilities. Even though it has a huge ammo suplly, it has no auto-aim. Furthermore, after the [[Easter Holiday Update (2015)|Easter Update]], the '''Zap Gun''' now possesses the ability to slow a target, making this weapon a [[Skill-Reducing Weapons|skill reducing weapon]].
 
  +
</div>
   
  +
{|class="wikitable"
Overall a decent weapon for the most expensive [[cash]] weapon in the game.
 
  +
! colspan="6" style="text-align: center;" | Firepower
  +
|-
  +
! style="text-align: center;" | DPS
  +
! style="text-align: center;" | Hit-Scan Distance
  +
! style="text-align: center;" | Crosshair Width
  +
! style="text-align: center;" | Mobility Loss
  +
|-
  +
| style="text-align: center;" | <font color="orange">15%</font>
  +
| style="text-align: center;" | <font color="gold">Limitless</font>
  +
| style="text-align: center;" | <font color="gold">98%</font>
  +
| style="text-align: center;" | <font color="orange">20%</font>
  +
|-
  +
|}
   
  +
{|class="wikitable"
==Guide==
 
  +
! colspan="6" style="text-align: center;" | Outliers
[[Zap Gun: Guide|<u>Here</u>]] is a guide on how to use this weapon efficiently.
 
  +
|-
  +
! style="text-align: center;" | Rate of Fire
  +
! style="text-align: center;" | Reload Speed
  +
! style="text-align: center;" | Precision Loss
  +
! style="text-align: center;" | Handling
  +
|-
  +
| style="text-align: center;" | <font color="orange">6rps</font>
  +
| style="text-align: center;" | <font color="orange">1.8s</font>
  +
| style="text-align: center;" | <font color="orange">5% every 4ft</font>
  +
| style="text-align: center;" | <font color="green">+3% accuracy while moving</font>
  +
|}
   
  +
== Videos ==
Don't like this weapon? Click [[Zap Gun: Counter Guide|<u>here</u>]] and learn how to counter it.
 
  +
{| style="display:hidden; center;" class="mw-collapsible mw-collapsed" data-expandtext="SFX's" data-collapsetext="SFX's"
  +
! colspan="4" |
  +
|-
  +
| [[File:Zap Gun Shoot SFX.MOV|200px]]
  +
Shooting
  +
| [[File:Zap Gun Reload SFX.MOV|200px]]
  +
Reloading
  +
|-
  +
{| style="display:hidden; center;" class="mw-collapsible mw-collapsed" data-expandtext="Animations" data-collapsetext="Animations"
  +
! colspan="4" |
  +
|-
  +
| [[File:Firing Animation (Zap Gun).MOV|200px]]
  +
Shooting
  +
| [[File:Reloading Animation (Zap Gun).MOV|200px]]
  +
Reloading
  +
|-
  +
{| style="text-align: center;" style="display:hidden; center;" class="mw-collapsible mw-collapsed" data-expandtext="Previews" data-collapsetext="Previews"
  +
! colspan="4" |
  +
|-
  +
| [[File:Inspection (Zap Gun).MOV|100px]]
  +
Inspection
  +
| [[File:Interaction (Zap Gun).MOV|100px]]
  +
Interaction
  +
| [[File:Spin (Zap Gun).MOV|100px]]
  +
Spin
  +
| [[File:Mission Pose (Zap Gun).MOV|100px]]
  +
Mission Pose
  +
| [[File:Purchase Emote (Zap Gun).MOV|100px]]
  +
Purchase Emote
  +
| [[File:Idle (Zap Gun).MOV|100px]]
  +
Idle
  +
|}
   
==Weapon Analysis==
+
==Trivia==
 
<gallery type="slideshow" widths=175>
===<u>Advantages</u>===
 
  +
Zap4.png|Before being redesigned.
*The '''Zap Gun''' inflicts high [[Damage]] per shot.
 
  +
Zap Gun Show.jpg|A "party" ensuing, using the weapon.
*Decent fire rate.
 
  +
</gallery>
*High ammo capacity (100).
 
  +
*Rather than swap energy cells, this gun has the holder hit it several times (4) to reload.
*The laser can travel at very long distances.
 
 
*It received an image change during the [[Ghostbusters' 30th Anniversary Update|Ghostbusters Update]].
*Very accurate when standing still.
 
 
*This and the [[Proton Gun]] are both weapons commonly used to have fun or celebrate.
*Able to freely make headshots without the interference of auto-aim. (Please note they are not one kill headshots)
 
  +
*For a time, players used to apply a glitch, which was: whilst firing the gun, continuously press reload, eventually the end result will be an invisible beam; however pressing the reload button again after its applied will end the glitch.
  +
**During the [[Ghostbusters 30th Anniversary Update|Ghostbusters 30th Ann. Update]] this glitch was fixed.
  +
**However there is an interesting sfx multiplier glitch, upon depleting the weapons energy, which when spamming reload and still firing continues the firing sfx from the previous cell, onto the next; it can only be stacked twice.
  +
*After the [[Easter Update 2015|Easter Egg Hunt 2 Update]] this weapon gained the [[Skill-Reducing Weapons|Skill-Reducing Effect]].
  +
*During the [[BlackBird Vs. AtomDrome Update]], it was given away at a level one requirement.
   
  +
{| class="article-table"
===<u>Disadvantages</u>===
 
  +
! Pooled With
*The '''Zap Gun''' doesn't have an auto-aim unlike most [[Automatic Weapons|automatic weapons]], making it difficult to hit targets unless you're good at it.
 
  +
| [[File:Dual Revolvers.png|link=Dual Revolvers|50px]]
*When looking around, the laser will not go towards the direction where you're facing, making long ranged kills harder to acquire.
 
  +
| [[File:Urban Fighter Vest cutted.png|link=Urban Fighter Vest|50px]]
* Reload is a bit long.
 
  +
|-
* Can be nerfed by [[Ghostbusters Jacket]] and [[A.S.P. Armor]], making the weapon barely useless.
 
  +
! Decedents
  +
| [[File:Battle Ram.png|link=Battle Ram|75px]]
  +
| [[File:Zapper.png|link=Zapper|75px]]
  +
| [[File:Incinerator.png|link=Incinerator|75px]]
  +
| [[File:Metamorphic Cannon.png|link=Metamorphic Cannon|75px]]
  +
|}
   
==Trivia==
 
*The '''Zap Gun's''' appearance is similar to one of the 'instant kill' weapons found in an indie game called ZP2K.
 
*The reload animation looks rather odd as the player's character hits the body of the weapon with their fist four times rather then pulling out the empty energy cell by hand.
 
*The view of the weapon in the shop has been changed with the [[Ghostbusters' 30th Anniversary Update|Ghostbusters update]].
 
*During the [[Ghostbusters 30th (Event)|Ghostbusters 30th Event]] the '''Zap Gun''' got a new [[Skins|Skin]] which paints it with yellow and black stripes.
 
*The '''Zap Gun''' actually has quite a low RoF (100 rounds/13 seconds or 7.629 rounds/second) for an [[Automatic Weapons|automatic weapon]], so don't expect to spray and pray as much as you wanted to.
 
*If all shots are headshots, it requires only 4-6 shots, if the enemy does not wear any gear that gives resistance towards [[Energy-Based Weapons]].
 
* The '''Zap Gun''' and the [[Proton Gun]] are both weapons commonly used to have fun or to make a party.
 
* The '''Zap Gun''' needs 1 bullet to explode [[Exploding Barrels]], which means it deals the most [[Damage]] per shot for an [[Automatic Weapons|automatic weapon]].
 
* Chase used to use this gun with the proton gun and shoot to the sky in the game which is very beautiful.
 
* There is a glitch with the gun which allows you to make the laser 'invisible' while shooting. With a full clip, shoot the gun. While firing, continuously press the reload button. If executed properly, the laser will be 'gone'. Pressing the reload button again will end the glitch.
 
{{WeaponsNav2}}
 
* The reload is similar to the [[Proton Gun]].
 
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Assault Weapons]]
 
[[Category:Energy-Based Weapons]]
 
[[Category:Energy-Based Weapons]]
[[Category:Cash Weapons]]
 
 
[[Category:Automatic Weapons]]
 
[[Category:Automatic Weapons]]
 
[[Category:Skill-Reducing Weapons]]
 
[[Category:Skill-Reducing Weapons]]
 
[[Category:Skinned Weapons]]
 
[[Category:Skinned Weapons]]
[[Category:Event Weapons]]
+
[[Category:Secondary Event Weapons]]
  +
[[Category:Cash Weapons]]
  +
[[Category:3 Damage Weapons]]
  +
[[Category:4 Range Weapons]]
  +
[[Category:4 Accuracy Weapons]]
  +
[[Category:2 Agility Weapons]]

Latest revision as of 05:18, 4 October 2022

The Zap Gun is the 25th and second-last permanent weapon in the shop.

Strategy[]

Entering the roster nearing the final weapon, it comes in rather underwhelming, especially for those unaware of its novelty effect, which is, the user gets good damage, amazing range, accuracy, energy supply, rate of fire, and decent agility and reload speed; all at the cost of its auto-aim being disabled. Because of this, players can - on one hand - aim for the head more easily, but on the other, are forced to gain a greater sense of this weapon. Just facing a well rounded speed build can badly hurt the user.

Not very obvious at first glance, but this Assault Weapons accuracy, while technically true - its beam becomes less stable the further it has to travel; making it land neatly in a Run And Gun. Be sure to preform strafing maneuvers to better realign the gun on a competitive target, as well as making it harder for them to hit you in close encounters, and if possible, try a Circle around when needed. If the enemy knows the handlers skill firsthand, then the power of Shotguns, Launchers, and Heavy Weapons is heightened.

Firepower
DPS Hit-Scan Distance Crosshair Width Mobility Loss
15% Limitless 98% 20%
Outliers
Rate of Fire Reload Speed Precision Loss Handling
6rps 1.8s 5% every 4ft +3% accuracy while moving

Videos[]

      Shooting
     Reloading
      Shooting
     Reloading
    Inspection
    Interaction
  Spin
    Mission Pose
   Purchase Emote
        Idle

Trivia[]

  • Rather than swap energy cells, this gun has the holder hit it several times (4) to reload.
  • It received an image change during the Ghostbusters Update.
  • This and the Proton Gun are both weapons commonly used to have fun or celebrate.
  • For a time, players used to apply a glitch, which was: whilst firing the gun, continuously press reload, eventually the end result will be an invisible beam; however pressing the reload button again after its applied will end the glitch.
    • During the Ghostbusters 30th Ann. Update this glitch was fixed.
    • However there is an interesting sfx multiplier glitch, upon depleting the weapons energy, which when spamming reload and still firing continues the firing sfx from the previous cell, onto the next; it can only be stacked twice.
  • After the Easter Egg Hunt 2 Update this weapon gained the Skill-Reducing Effect.
  • During the BlackBird Vs. AtomDrome Update, it was given away at a level one requirement.
Pooled With Dual Revolvers Urban Fighter Vest cutted
Decedents Battle Ram Zapper Incinerator Metamorphic Cannon