The Shotgun is the 3rd weapon available in the Shop.
Strategy[]
Coming from a heavily used lineup, this gun finds itself as the weakest among them due to the fact that its one-shot capabilities often subside against enemies with more than 20% health. However, as a startup it will do better than many others before reaching level 26; this is in correspondence to its good damage, agility, feed - undermined by its low range, accuracy, and rate of fire. Remain largely hidden to moderate builds and above, as though this gun packs a punch up close, it will not be able to adequately eliminate them in time.
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Mode of Access[]
Requirement | Skins | Sales |
---|---|---|
3,000 |
Stats[]
10-125% | 16ft | 50% | 4.65ft/s |
0.50rps | 1s | 21% every 4ft |
Gallery[]
Old design of this gun.
SG's reload button by default
When under a resupply
Initial equip design before the 5th Anniversary Update
Shooting SFX |
Reloading SFX |
Used By[]
Achievement[]
Trivia[]
- As with 117 other weapons, this pump-action is no stranger to its agility.
- Surprisingly, a little over a dozen other guns consist of the same accuracy.
- Similarly, it resides among a dozen other cases with the same damage.
- Seventeen other firearms handle best at the same range.
- By munition recovery, it competes among nine different combat items.
- In contrast, it shares its underwhelming RoF? with fourteen of the like.
- Despite its clear design, its reload port is from the back and not the slot - where real world shotguns are reloaded.
- The Shotgun could be based upon an animated stockless Remington 870 pump-action shotgun or the Russian KS-23M.
- Strangely Close Quarters Mask does not hinder this weapon like it should, even when its nullification equipment (Close Quarters Mask + Medic Jacket + Dredu's Greaves) is used - the only nullification build to be rendered unsuccessful!
See Also[]