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{{Weapon |
{{Weapon |
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|name = Shockwave Launcher |
|name = Shockwave Launcher |
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+ | |image = <center><tabber> |
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⚫ | |||
+ | Original skin= |
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⚫ | |||
+ | |-| |
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+ | Monochromatic skin=[[File:Shockwave_Launcher_skin.png|thumb]] |
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+ | </tabber></center> |
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|Level Prerequisites? = None |
|Level Prerequisites? = None |
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|Cost? =• {{Dollar|14.99}} in the [[The Protector's Kit]] |
|Cost? =• {{Dollar|14.99}} in the [[The Protector's Kit]] |
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− | •{{Dollar|5.99}} |
+ | • {{Dollar|5.99}} separately during Trial 1&2 of the [[Road to Glory 2016]] |
+ | |||
+ | • {{Dollar|31.99}} in the [[Ultimate Pack]] |
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|Damage? = 3 |
|Damage? = 3 |
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|Range? = 3 |
|Range? = 3 |
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|Accuracy? = 3 |
|Accuracy? = 3 |
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|Agility? = 3 |
|Agility? = 3 |
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− | |Clip Size? = 4 |
+ | |Clip Size? = 4 |
− | |Firing Type? = Single |
+ | |Firing Type? = [[Single Shot]] |
− | |Type of Gun? = |
+ | |Type of Gun? = [[Launchers|Launcher]] |
+ | |currency = Paid}} |
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− | <gallery type="slideshow"> |
+ | <gallery type="slideshow" widths="350"> |
Sho1.png|Shockwave Launcher In Menu. |
Sho1.png|Shockwave Launcher In Menu. |
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− | Sho3.png|Shockwave Launcher Equipped. |
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Screen Shot 2015-04-20 at 5.15.29 pm.png|This Weapon Got a Points x5 Multiplier During Earth Day (Event). |
Screen Shot 2015-04-20 at 5.15.29 pm.png|This Weapon Got a Points x5 Multiplier During Earth Day (Event). |
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− | ProtectorKitBundleInside.jpg|Shockwave Launcher In The Bundle. |
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Sho2.png|Shockwave Launcher Equipped [Front View]. |
Sho2.png|Shockwave Launcher Equipped [Front View]. |
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Sho4.png|Shockwave Launcher Equipped [Back View]. |
Sho4.png|Shockwave Launcher Equipped [Back View]. |
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− | SLBullets.jpg|Same Projectiles As Cold Beam Rifle. |
+ | SLBullets.jpg|Same Projectiles As the Cold Beam Rifle. |
LayerOfBlast.jpg|Shockwave Launcher's Explosion. |
LayerOfBlast.jpg|Shockwave Launcher's Explosion. |
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SLautokill.jpg|You Can Auto Kill Yourself; Enemies Can Get Caught Too (As Shown Here). |
SLautokill.jpg|You Can Auto Kill Yourself; Enemies Can Get Caught Too (As Shown Here). |
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+ | Screen Shot 2017-01-20 at 1.14.36 pm.png|The weapon's reload animation (1). |
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+ | Screen Shot 2017-01-20 at 1.14.28 pm.png|The weapon's reload animation (2). |
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</gallery> |
</gallery> |
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− | The '''Shockwave Launcher''' is a weapon that was introduced |
+ | The '''Shockwave Launcher''' is a [[Launchers|launcher-type]] weapon that was introduced in the [[Earth Day Update]]; included in [[The Protector's Kit]], this well-balanced weapon may seem modest, but beware of its power, if used in skilled hands, this weapon could be the mayhem of the enemy. |
==Strategy== |
==Strategy== |
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− | This weapon is quite powerful, and despite the appearance, it is able to one-shot kill any player(s) who have 10% [[Health]] or lower and haven't bought both hp perks. This weapon shoots bullets like the [[Cold Beam Rifle]], but additionally the bullets explode, just like how the bullets of the [[Plasma Punch]] do. The explosion is roughly as big as the player; the blast explosion has two layers: the outermost which is the light one, will either only scratch enemies a little bit or do not deal any [[damage]], but the innermost (which is the denser one) is your killer-explosion, dealing |
+ | This weapon is quite powerful, and despite the appearance, it is able to one-shot kill any player(s) who have 10% [[Health]] or lower and haven't bought both hp perks from the [[Skill Tree]]. This weapon shoots bullets like the [[Cold Beam Rifle]], but additionally the bullets explode, just like how the "bullets" of the [[Plasma Punch]] do. The explosion is roughly as big as the player; the blast explosion has two layers: the outermost which is the light one, will either only scratch enemies a little bit or do not deal any [[damage]], but the '''innermost (which is the denser one) is your killer-explosion''', dealing its maximum [[damage]]. |
− | There are two strategies that suits the weapon: [[Run And |
+ | There are two strategies that suits the weapon: [[Run And Gun]] and [[Camping]]. |
− | '''Run And Gun''': Shoot your target at mid to close [[range]]. You must be accurate and fast, as this weapon does not have auto-aim. Target the ground, and if possible their bodies. Try to avoid shooting from a very short range as you might get caught in the blast. Since this weapon is not energy based, the [[A.S.P. Armor]] won't help reduce the [[Damage]] you receive from it. |
+ | '''Run And Gun''': Shoot your target at mid to close [[range]]. You must be accurate and fast, as this weapon does not have auto-aim. Target the ground, and if possible, ''directly'' at their bodies. Try to avoid shooting from a very short range as you might get caught in the blast and auto-kill yourself (and in some cases, the enemy might not even die at all). Since this weapon is not energy based, the [[A.S.P. Armor]] won't help reduce the [[Damage]] you receive from it. |
− | '''Camping''': Stay at your spot and shoot. The bullets are fairly fast, so long |
+ | '''Camping''': Stay at your spot and shoot. The bullets are fairly fast, so long-ranged kills are more than possible. The blast radius is quite big, so if it just slightly missed, it would still damage the target. Although, when practicing with this tactic, you will have to predict where to shoot. It's also recommended that you should use [[Spotter]] to be able to pinpoint the enemy's location and plan/time your shot. |
Overall, a well balanced weapon, and a good weapon to get. Not to mention its eco-friendly characteristic. |
Overall, a well balanced weapon, and a good weapon to get. Not to mention its eco-friendly characteristic. |
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− | |||
− | ==Guides== |
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− | Click [[Shockwave Launcher: Guide|here]] to learn how to use this weapon properly and efficiently. |
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− | |||
− | Having enough of this weapon? Click [[Shockwave Launcher: Counter Guide|here]]. |
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==Analysis== |
==Analysis== |
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==='''Advantages'''=== |
==='''Advantages'''=== |
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− | *High [[Damage]] and good fire rate |
+ | *High [[Damage]] and good fire rate. |
− | *Long [[Range]] and fast |
+ | *Long [[Range]] and fast projectile speed! |
− | *<u>Neither [[Explosives|explosive]] nor [[Energy-Based Weapons|energy based]]</u>, so it can't be nerfed |
+ | *<u>Neither [[Explosives|explosive]] nor [[Energy-Based Weapons|energy based]]</u>, so it can't be nerfed. |
− | *Good [[Accuracy]] |
+ | *Good [[Accuracy]]. |
− | *Huge blast radius |
+ | *Huge blast radius. |
− | *Moderate [[Agility]] |
+ | *Moderate [[Agility]]. |
+ | *No Damage drop off. |
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+ | *Can be buffed by the [['WASP' Helmet]] due to the new classification system! |
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==='''Disadvantages'''=== |
==='''Disadvantages'''=== |
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*No auto aim. |
*No auto aim. |
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*Long reload time. |
*Long reload time. |
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*Small clip (4). |
*Small clip (4). |
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+ | *Opponent(s) can variably reduces the damage of this weapon depending on how much [[Health]]-buffed armors they're wearing. |
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*High chances of auto-kill if enemy is too close. |
*High chances of auto-kill if enemy is too close. |
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+ | *Only inflicts high [[Damage]] when ''hit directly at the opponent.'' |
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==Trivia== |
==Trivia== |
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− | * This weapon |
+ | * This weapon shots are exactly the same as the [[Cold Beam Rifle]] shots. |
+ | * The weapon ''works on electricity'' as the word "Battery" can be clearly seen on the bottom side of the weapon, which is the part that was changed during reloading, implying that the character is changing/"recharging" the battery. |
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* This weapon seems to be an [[Energy-Based Weapons|energy based weapon]], but it isn't. |
* This weapon seems to be an [[Energy-Based Weapons|energy based weapon]], but it isn't. |
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− | * This weapon is the second weapon with a balanced bar stats (3 for each bar), the first one being the [[Elite Assault Rifle]]. |
+ | * This weapon is the second weapon with a balanced bar stats (3 for each bar), the first one being the [[Elite Assault Rifle]], then followed up after it are the [[RA-KT Assault Rifle]], [[Veteran Machine Gun]], and the [[Maskeleon Rifle]]. |
⚫ | |||
− | **Additionally, it also shares the same stats with the [[RA-KT Assault Rifle]], the [[Elite Assault Rifle]], and the [[Veteran Machine Gun]]. |
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⚫ | |||
⚫ | |||
+ | |||
⚫ | |||
+ | ==See also== |
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+ | * [[Cold Beam Rifle]] |
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+ | * [[Elite Assault Rifle]] |
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+ | * [[Flare Gun MK2]] |
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+ | |||
{{WeaponsNav2}} |
{{WeaponsNav2}} |
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+ | [[Category:Paid Weapons]] |
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+ | [[Category:AtomDrome Equipments]] |
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+ | [[Category:Launchers]] |
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+ | [[Category:Skinned Weapons]] |
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+ | [[Category:3 Damage Weapons]] |
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+ | [[Category:3 Range Weapons]] |
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+ | [[Category:3 Accuracy Weapons]] |
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+ | [[Category:3 Agility Weapons]] |
Revision as of 05:41, 30 May 2019
The Shockwave Launcher is a launcher-type weapon that was introduced in the Earth Day Update; included in The Protector's Kit, this well-balanced weapon may seem modest, but beware of its power, if used in skilled hands, this weapon could be the mayhem of the enemy.
Strategy
This weapon is quite powerful, and despite the appearance, it is able to one-shot kill any player(s) who have 10% Health or lower and haven't bought both hp perks from the Skill Tree. This weapon shoots bullets like the Cold Beam Rifle, but additionally the bullets explode, just like how the "bullets" of the Plasma Punch do. The explosion is roughly as big as the player; the blast explosion has two layers: the outermost which is the light one, will either only scratch enemies a little bit or do not deal any damage, but the innermost (which is the denser one) is your killer-explosion, dealing its maximum damage.
There are two strategies that suits the weapon: Run And Gun and Camping.
Run And Gun: Shoot your target at mid to close range. You must be accurate and fast, as this weapon does not have auto-aim. Target the ground, and if possible, directly at their bodies. Try to avoid shooting from a very short range as you might get caught in the blast and auto-kill yourself (and in some cases, the enemy might not even die at all). Since this weapon is not energy based, the A.S.P. Armor won't help reduce the Damage you receive from it.
Camping: Stay at your spot and shoot. The bullets are fairly fast, so long-ranged kills are more than possible. The blast radius is quite big, so if it just slightly missed, it would still damage the target. Although, when practicing with this tactic, you will have to predict where to shoot. It's also recommended that you should use Spotter to be able to pinpoint the enemy's location and plan/time your shot.
Overall, a well balanced weapon, and a good weapon to get. Not to mention its eco-friendly characteristic.
Analysis
Advantages
- High Damage and good fire rate.
- Long Range and fast projectile speed!
- Neither explosive nor energy based, so it can't be nerfed.
- Good Accuracy.
- Huge blast radius.
- Moderate Agility.
- No Damage drop off.
- Can be buffed by the 'WASP' Helmet due to the new classification system!
Disadvantages
- No auto aim.
- Long reload time.
- Small clip (4).
- Opponent(s) can variably reduces the damage of this weapon depending on how much Health-buffed armors they're wearing.
- High chances of auto-kill if enemy is too close.
- Only inflicts high Damage when hit directly at the opponent.
Trivia
- This weapon shots are exactly the same as the Cold Beam Rifle shots.
- The weapon works on electricity as the word "Battery" can be clearly seen on the bottom side of the weapon, which is the part that was changed during reloading, implying that the character is changing/"recharging" the battery.
- This weapon seems to be an energy based weapon, but it isn't.
- This weapon is the second weapon with a balanced bar stats (3 for each bar), the first one being the Elite Assault Rifle, then followed up after it are the RA-KT Assault Rifle, Veteran Machine Gun, and the Maskeleon Rifle.
- It made a comeback during the first week of the Road to Glory 2016.
- When the explosion hits the ground, it can be seen as a mix between the Plasma Punch and the Howitzer Gun shot!