(Hope it works) Tags: Visual edit apiedit |
(extra info) Tags: Visual edit apiedit |
||
Line 65: | Line 65: | ||
*High chances of auto-kill if enemy is too close. |
*High chances of auto-kill if enemy is too close. |
||
*Is slightly nerfed by the [[Blackbird Greaves]]. |
*Is slightly nerfed by the [[Blackbird Greaves]]. |
||
− | *Only inflicts high [[Damage]] when ''hit directly at the opponent'' |
+ | *Only inflicts high [[Damage]] when ''hit directly at the opponent.'' |
+ | *Small slpash radius |
||
==Trivia== |
==Trivia== |
Revision as of 22:37, 5 July 2017
The Shockwave Launcher is a weapon that was introduced during the Earth Day Update; included in The Protector's Kit, this well-balanced weapon may seem modest, but beware of its power, if used in skilled hands, this weapon could be the mayhem of the enemy.
Strategy
This weapon is quite powerful, and despite the appearance, it is able to one-shot kill any player(s) who have 10% Health or lower and haven't bought both hp perks from the Skill Tree. This weapon shoots bullets like the Cold Beam Rifle, but additionally the bullets explode, just like how the "bullets" of the Plasma Punch do. The explosion is roughly as big as the player; the blast explosion has two layers: the outermost which is the light one, will either only scratch enemies a little bit or do not deal any damage, but the innermost (which is the denser one) is your killer-explosion, dealing it's maximum damage.
There are two strategies that suits the weapon: Run And Gun and Camping.
Run And Gun: Shoot your target at mid to close range. You must be accurate and fast, as this weapon does not have auto-aim. Target the ground, and if possible, directly at their bodies. Try to avoid shooting from a very short range as you might get caught in the blast and auto-kill you (and in some cases, the enemy might not even die at all). Since this weapon is not energy based, the A.S.P. Armor won't help reduce the Damage you receive from it.
Camping: Stay at your spot and shoot. The bullets are fairly fast, so long-ranged kills are more than possible. The blast radius is quite big, so if it just slightly missed, it would still damage the target. Although, when practicing with this tactic, you will have to predict where to shoot. It's also recommended that you should use Spotter to be able to pinpoint the enemy's location and plan/time your shot.
Overall, a well balanced weapon, and a good weapon to get. Not to mention its eco-friendly characteristic.
Guides
Click here to learn how to use this weapon properly and efficiently.
Having enough of this weapon? Click here.
Analysis
Advantages
- High Damage and good fire rate.
- Long Range and fast projectile speed!
- Neither explosive nor energy based, so it can't be nerfed.
- Good Accuracy.
- Huge blast radius.
- Moderate Agility.
- No Damage drop off.
- Can be buffed by the 'WASP' Helmet due to the new classification system!
Disadvantages
- No auto aim.
- Long reload time.
- Small clip (4).
- High chances of auto-kill if enemy is too close.
- Is slightly nerfed by the Blackbird Greaves.
- Only inflicts high Damage when hit directly at the opponent.
- Small slpash radius
Trivia
- This weapon's shots are exactly the same as the Cold Beam Rifle's shots.
- The weapon works on electricity as the word "Battery" can be clearly seen on the bottom side of the weapon, which is the part that was changed during reloading, implying that the character is changing/"recharging" the battery.
- This weapon seems to be an energy based weapon, but it isn't.
- This weapon is the second weapon with a balanced bar stats (3 for each bar), the first one being the Elite Assault Rifle, then followed up after it are the RA-KT Assault Rifle, Veteran Machine Gun, and the Maskeleon Rifle.
- It made a comeback during the first week of the Road to Glory 2016.
- When the explosion hits the ground, it can be seen as a mix between the Plasma Punch's and the Howitzer Gun's shot!