|“||The perfect marriage between a shotgun and an energy-based weapon.||”|
— Game Description
The Plasma Shotgun is a weapon introduced in the Ghostbusters Event. This gun has 4 ammo and costs 525 . Many players say that its too expensive and it is recommended to buy Double Barrel Shotgun instead.
Similar to the Automatic Shotgun, this weapon leaves bullet holes for a while when they hit an object (like a wall). This weapon is the third weapon that can do so.
Among all the energy weapons, this weapon seems to be the best if used effectively. The Plasma Shotgun deals extraordinary Damage in medium to close range. However, it deals nearly no Damage in long range when the crosshairs are red. The Plasma Shotgun has a small amount of ammo, meaning that it can easily be emptied very quickly due to its automatic firing function. Use more Agility for maximum effect. Get as close as you can because of its low Damage output at long range. The Plasma Shotgun is also a powerful energy weapon to take down the Ghost and the Slimer. It also does two times (2x) the Damage to the Stay Puft Marshmallow Man during the Ghostbusters 30th Event.
- Fast fire rate.
- Quick reload speed.
- Can be buffed by some Armors.
- Small ammo capacity (4 rounds).
- Inaccurate and has a bad Range, inflicting weak Damage towards players at medium range.
- Its damage is able to be fully neutralized using the Leprechaun's Hat, Ghostbusters Jacket, and the Biker Pants (30% + 50% + 20% = 100%).
- Very expensive (525 )