The Mine Launcher is a Launcher released in the AtomCon Update; within Bulldozer.
Strategy[]
Switching to an ammunition of its own, this lobber drops mines in a smaller and more robust fashion, greatly distancing its playstyle from either grenades or rockets, as handlers must await the arrival of opponents unlucky to walk over the charges. Through the passage of time, this weapon has aged like milk, its card may be harsh on the weapon, but its clever usage has seen very rare instances. Ignoring its cartridge, the mines & the weapon itself have good damage, range, and accuracy with decent agility and reload speed.
Outliers for the mines include dipping, slow moving, beeping, and timing projectiles; all of this greatly mitigating the reward it could have had in close battles, which lands it easily into a Camping strategy, but rather than firing from distances, handlers must find high-traffic locations with entrances and exits, and begin creating "traps", which is better helped by the fact that this weapon receives no setbacks from general and anti-explosive items. Enemies carrying a Shotgun, Assault Weapon, or Heavy Weapon can force holders into unwanted firefights.
Firepower | |||||
---|---|---|---|---|---|
DPS | Projectile Lifespan | Projectile Speed | Mobility Loss | ||
107.21% | 6s | 14.23ft/s | 20% |
Outliers | |||||
---|---|---|---|---|---|
Rate of Fire | Reload Speed | ||||
1rps | 1.5s | ||||
Trajectory | |||||
13ft at 0°, 32ft at 9°, 0ft at 300° | |||||
Splash Radius | Splash Damage | ||||
5ft | 55% after 3ft |
Videos[]
Trivia[]
- The inspiration for this weapon might stem from a YouTuber named 'ChaseBros' (the brother of iChase), where he spoofed a powerful weapon dubbed the 'Pancake Launcher'.
- Until the mine is set off, players can hear the beeping from a distance less than 18m.
- This is the first weapon to use a beeping mechanic for its projectiles, the second and last to do so is the Igneous Chaos.
- If it wasn't noticeable, this sound is recycled from the Mines armed sfx.
- Not only can enemies shoot down these mines from a safe distance, allies can also set them off just by walking over them, or shooting them as well.
- Interestingly, they have the same "health" as Explosive Barrels.
- While not wholly practical, this gun does carry the only ammo of its kind, which are also the only projectiles that trigger when making contact with an enemy.
- Arguably however, the WAT-OOKA also shares in this mechanic, however the projectiles lifespan is based on how long the player presses the fire button.
- Worth noting, this gun will only take in effects of health additives, and as such, is impervious to nullification equipment, that being said though, its mentioned negatives make it objectively a concern for many players among the community.