The Heavy-Medyk MK 1 is a Heavy-based Bullet-Healing Hybrid introduced in the AtomCon Update. It is obtainable from the Medic Kit.
Strategy[]
This gun is unique among all of the other weapons in the game. With a press of the skill button, you can switch between standard bullets and healing ammo, that can be used to heal other players. This allows the user to fill the unique role of being a healer, helping weakened team members get back in the fight or keeping them alive as they charge towards the opposing team. But since this is Respawnables after all, this weapon can still kill other players with its decent damage and good range.
Use the Camping strategy to heal allies from afar or attack enemies. The good range ensures that it can be consistently used in various maps. However, outside of Team Vs. mode, the healing ammo becomes obsolete. Gravitating on that, then its less reliable damage becomes quite noticeable despite its good accuracy. Combatants can take on this weapon using either Shotguns, Bows, or Launchers.
Firepower | |||||
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DPS | Hit-Scan Distance | Crosshair Width | Mobility Loss | ||
10/06% | 23ft | 89% | 15% |
Outliers | |||||
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Rate of Fire | Reload Speed | Damage Falloff | Bullet Spread | ||
8rps | 2.8s | 28% after 20ft | 7% after 18ft |
Videos[]
Trivia[]
- Its name may be in reference to a duo in Team Fortress 2 called 'Pocket Medic', in where Medics constantly heal or "Pocket" Heavies. Players then coined the phrase "Heavy-Medic Combo", after seeing the pair so many times.
- A selective fire switch is clearly visible on the right.
- When switching to healing mode, the user will receive a light blue aura that can only be removed when switching back to bullet ammo.
Bundled In | |||||
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File:Medic Jacket.png | |||||
Packed Within | |||||
File:Shiny Force (Cropped).png | |||||
Origin | |||||
Decedents | |||||