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Respawnables Wiki
Gadgets
Mines1

The Gadgets Section

Gadgets are items always available in the Respawnables, each able to provide benefits to the user. There are four types of gadgets: Offensive, Defensive, Tactical, and Knife Gadgets. The majority of these backups are stronger than the base damage of any weapon, but their expense, duration, timer and so on can be something to consider. A handful of these expendables are limited edition, and can only be bought during their respective updates.

Offensive Gadgets[]

Offensive Gadgets are grenade-like expendables, that can inflict serious wounds to competitive players and lethal damage to casual players if they get to close to their core blast radius; the more costly the grenade, the more splash damage, splash radius, and/or damage it will have.

Explosive[]

Energy[]

Water[]

Fire[]

Air[]

Tactical Gadgets[]

Tactical Gadgets are the more popular expendables, as they can be played well in areas with tight corners, one-way entrances & exits, and heightened areas. They can be heavily augmented when combined with certain Gears and standalone they can ensue chaos.

Explosive[]

Energy[]

Magical[]

Defensive Gadgets[]

Defensive Gadgets are the most popular around, as they can greatly enhance the players longevity, resilience, visibility, and so on. When combined with Anti-Equipment or Gadget Recovery garment some of these expendables become the catalyst to such builds, making them beyond powerful.

Augments[]

Knife Gadgets[]

Knife Gadgets are the most peculiar class of Gadgets, having all but one single knife-type, but for what its worth, it can get the job done well, as these knives deal incredible damage when they strike an enemy, and combined with Glass Cannon these expendables have very little weaknesses.

Blade[]

Trivia[]

  • When in a pinch Gadgets cannot be used to avoid confrontation whilst reloading.
  • Beginning in the Road to Glory 2016 Update, Stealth received a moderate 5s duration reduction (was 15s; is 10s).
  • During the Soldiers Graduation Update, the Ballistic Knife received a massive damage increase (+75%).
  • In the AtomCon Update, all grenade-like expendables received a massive damage up (+25%).
  • Ending the Fastest Gunslinger Update, Spotter had a reduced cooldown time & greatly reduced duration (-22s).
  • After the Hand Grenade Fest 3 Update, Medikit received a massive debuff, a user can no longer recover 100%, but now 25% health every .5s, any damage taken while in effect pauses the recovery.
  • In the Winter Camp (2020) Update Super Water Balloon had its soak effect removed permanently.
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