Energy-Based Weapons are weapons that fire projectiles that are based on energy. They do double the damage to ghosts in the Ghostbusters 30th (Event) and Ghostbusters (Event), and most recently the Superstars (Event).
Energy Weapons
Assault Weapons
Shotguns
Handguns
- Dual Energy Pistols
- Zapper
- Blaster
- Dual Blasters
- Alien Eye Pistol
- Dark Matter Gun
- Stun Blaster
- Dual Stun Blaster
Rifles
Launchers
Bows
Armor Effects
Certain armors can affect Energy Weapons:
Buffs
- Protection Glasses - Increases Accuracy by 5%
- Ghostbuster Jumpsuit (Body) and 'WASP' Pants - Increases Damage by 25%
- Ghostbusters T-shirt '84 (W) - Increases Damage by 15%
- Ghostbusters T-shirt 2016 (W) - Increases Damage by 20%
- Metal Earth Nose - Increases Damage by 5% and Accuracy by 10%
- Metal Earth Crest - Increases Damage by 5% and Health by 10%
- Metal Earth Paws - Increases Damage by 5% and Agility by 5%
- Nomicon T-Shirt - Increases Damage by 7%
Nerfs
- Ghostbusters Jacket - Reduces Damage taken by 50%
- Ghostbusters Pants - Neutralizes Stuns and Slow-Downs caused by Energy Weapons
- A.S.P. Armor - Reduces Damage taken by 70%
- Ghostbuster Jumpsuit (Legs) - Reduces Damage taken by 25%
- Ghostbusters T-shirt '84 (B) - Reduces Damage taken by 15%
- Ghostbusters T-shirt 2016 (B) - Reduces Damage taken by 30%