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The Dual Vamp-Handguns are Dual Healing Handguns added in the Werebat Bite, during the Trick or Treat Update.

Strategy[]

A pair of close range Handguns with a decent rate of fire and good agility, aside from that unfortunately they promise little worth compared to other purchasable Handguns, as its range is what truly sets it back having almost the same reach as the Darkness Combo Guns, minus the buffs needed, with that said though these guns are easy to counter with long range attacks, and can be quickly pushed beneath the par with anti-equipment and tank builds.

Like most Dual Weapons, these pistols rely on close ranges to make use of their power, and so they work well in a Run And Gun where users can come in close and blast at their opponents, and if that isn't enough, send them to the grave with the active skill, which when used, replenishes lost health completely and deals massive healing and explosive damage in a 5m radius.

Firepower
DPS Hit-Scan Distance Crosshair Width Mobility Loss
32.60% 13ft 95% 10%
Outliers
Rate of Fire Reload Speed Damage Falloff
4rps 1.7s 15% after 11ft

Videos[]

      Shooting
      Skill
     Reloading
      Shooting
      Skill
     Reloading
    Inspection
    Interaction
File:Spin (DVH).MOV
  Spin
    Mission Pose
   Purchase Emote
        Idle

Trivia[]

  • The active skill included has a 5ft blast radius, and deals massive amounts of healing and explosive damage, however its recharge is the longest in the game, taking 45 seconds to recover.
    • Interestingly, the explosion that occurs is identical to the emergence animation of a Werewolf.
Bundled In
Werebat Bite (Cropped) Werebat Armor
Packed Within
Tinkerers - 5 Years Edition (Cropped) Were Pack (Cropped)
Origin
Darkness Combo Guns cutted
Decedents
Vamp-Shotgun
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