The Dual Energy Pistols is an energy-based weapon released during the Holiday Update 2014. It is part of the Cyber Ninja Gear and can only be obtained by purchasing with real world currency. This weapon provides excellent Damage, moderate Range, great Accuracy, and excellent Agility.
Strategy
This weapon is similar to the dual weapons from Monster Mash, but with a significantly larger clip size. Its tremendous Damage allows players to take down their foes in a matter of seconds. On top of that, the exceptional Agility allows the players to move around very quickly.
However, this weapon has one major drawback, Range. Though the stats displays the Dual Energy Pistols as having two bars of Range, its Range is in fact fairly short. At its relative long ranges, this weapon does not deal very effective Damage. It is advised for players to move up close with this weapon for the kill. Henceforth, it is best to use this weapon as an ideal guns in close combats in small maps such as either Sandtown, Headquarters or Westside District.
Overall, a very fierce pair of energy blazing guns.
Weapon Analysis
Advantages
- High Damage output up close enables fast takedowns of enemies
- Larger clip size allows players to last longer in fights
- Fast Agility enables quicker movements
Disadvantages
- Its effective Range is not very far, dealing minimal Damage at its max Range
- Weakened when going against players with the Ghostbusters Jacket or the A.S.P. Armor
- Can only be obtained through Cyber Ninja Gear bundle.
Video
Trivia
- This weapon has the exact same stats as Dual Revolvers.
- It creates bullet holes similar to the Plasma Shotgun and Chemrail.
- It is the second weapon during the Holiday Update (2014) to have AtomDrome's name on them.
- During the Summer Camp 3 (Event), the guns were brought back seperatly during the second trial.
- While oddly enough, the descriptions of the second trial list "Handguns"-type, yet these dual weapons can be used.