An SMG included in the Orbital Pack, during the Summer Camp 5 Update.
Strategy[]
It behaves very similarly to it's underdog counterpart, the Rookie Machine Gun, however this one easily outclassing it; it comes with a large magazine size despite its looks, and it simply is decent all around as it doesn't out preform nor underperform, however players can change that as this energy weapon has an already sensible amount of damage and fire rate that can be dramatically increased. However without those anointments this compact machinegun can be quickly outsourced by more prominent Assault Weapons like the Roaring Machine Gun. Keep in mind that against tank mains and anti-equipment this weapon begins to feel a lot more like its counterpart.
Being that it does have great agility and damage, this weapon is best suited in a Run And Gun, as users can head up close and deal larger portions of damage, as though it has quite the reach, that damage will drop off, aside from that, this is also a great Assault Weapon to strafe with. Against Heavy Weapons, Bows, and Assault Weapons, this green gun begins to lose the edge if the player prolongs the fight.
Firepower | |||||
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DPS | Hit-Scan Distance | Crosshair Width | Mobility Loss | ||
17.04% | 22ft | 95% | 0% |
Outliers | |||||
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Rate of Fire | Reload Speed | Damage Falloff | |||
8rps | 1.6s | 37% after 21ft |
Videos[]
Trivia[]
- The text of this weapon should display Commander Machine Gun, however the coded text would have been to large.
Packed Within | |||||
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Packed Within | |||||
File:Great Alliance Megabundle (Cropped).png | |||||
Origin | |||||
Decedents | |||||