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Event Finished (Trialed)
The Event has ENDED

AtomCon was an Event released on the 24th of August, 2017 within the AtomCon Update. This event is the first and last of its kind as though trials progressed, tiers remained permanently for its entirety. Players could collect possible pickups from defeated enemies that either boosted their agility, damage, or defense - as seen in Soldiers Graduation.

AtomCon (Tab)

Stomping into the convention were Bulldozer, Medic Kit, CopyCat Prototype VI Box, and the A.T.A.R.O.T. Pack.

Trial 1[]

Beginning the team was Agent Retriever Pack with Rocket Guitar Case third-wheeling.

Tier Requirement Prize
1 Retrieve 5 Medals in Missions 5 Hand Grenade
2 Retrieve 15 Medals in Team Vs 8 Medikit
3 Kill 10 enemies in Missions 10 Hand Grenade
4 Kill 20 enemies in Team Vs 1,111 Cash icon
5 Achieve 3 Double Kills in Missions 15 Stun Grenade
6 Achieve 10 Double Kills in Team Vs Guitar Machine Gun (+Red Rift Skin)
7 Kill 50 enemies in Team Vs 15 Shockwave Grenade
8 Kill 3 enemies w/o dying in Missions, 2 times 17 Stun Grenade
9 Kill 3 enemies w/o dying in Team Vs, 5 times 55 GoldIcon
10 Kill 10 enemies in a Team Vs match Medic Hat

Trial 2 []

Clocking in earlier this time is Blackbird Gear & Rail Gun.

Tier Requirement Prize
11 Run 200m in Team Vs 10 Medikit
12 Kill 3 enemies w/o dying in Team Vs 10 Shield
13 Win as team 5 times 5,000 Cash icon
14 Kill 30 enemies in Team Vs 20 Stun Grenade
15 Achieve 5 Double Kills in Team Vs, 5 times Medic Jacket
16 Kill 2 enemies w/o reloading 5 times in either Missions or Team Vs 10 Ballistic Knife 0
17 Achieve 5 Long Range kills in either Missions or Team Vs 77 GoldIcon
18 Achieve 7 Headshots in either Missions or Team Vs 7 Stealth
19 Kill 41 enemies in either Missions or Team Vs 41 Super Grenade revision
20 Kill 5 enemies w/o dying in Team Vs, 3 times Assault Rifle (+Water AR Skin)

Trial 3[]

Eyeing enemies in corners were 'WASP' Set & DMR-003.

Tier Requirement Prize
21 Win as team 10 times 10 Stealth
22 Achieve 5 Long Range kills in Team Vs 15 Shield
23 Achieve 10 Double Kills in Team Vs 7,777 Cash icon
24 Achieve 20 Long Range kills in Team Vs 20 Shockwave Grenade
25 Kill 40 enemies in FFA 25 Medikit
26 Kill 5 enemies w/o reloading 3 times in FFA Siege Cannon (+Water Cannon Skin!)
27 Achieve 15 Headshots in FFA 30 Mines
28 Kill 15 enemies in a FFA match 99 GoldIcon
29 Achieve 5 Double Kills in FFA 35 Ballistic Knife 0
30 Rank 3rd or higher in FFA 3 times Medic Pants

Trial 4[]

Spiking their playability again were Thumper & Monkey's Rifle.

Tier Requirement Prize
31 Kill 50 enemies in Multiplayer 40 Shield
32 Kill 10 enemies w/o dying in Multiplayer, 2 times 45 Dynamite
33 Rank 3rd or higher in FFA 7 times 88,888 Cash icon
34 Kill an enemy via barrel, 3 times in Multiplayer 50 Trap Medal cutted
35 Achieve 15 Triple Kills in Multiplayer Semi-Automatic Sniper (+White Death Skin)
36 Kill 80 enemies in Multiplayer 55 Spotter
37 Achieve 15 Headshots in FFA 60 Ultra Grenade Vcutted
38 Kill 5 enemies w/o dying in Multiplayer, 10 times 222 GoldIcon
39 Achieve 5 Double Kills in FFA 65 Ninja Bomb
40 Rank 3rd or higher in FFA 10 times "RAGER"

Trivia []

  • For the last time, the TapJoy banner returned, enabling players to accumulate gold by investing their time in ads.
  • It is the first when it comes to numerically inconsistent gadget rewards, as the usual is numbers rounded between tens and fives.
  • In the background, there is a poster featuring an announcement for a new map!
  • New tiers were released each week but players had to continue doing the other week's tiers if they had not completed them.
    • It became the last of its kind due to the backlash it received on Twitter & Facebook, since several tiers had excessive difficulty in each trial.
  • Out of any Post-Event/Trial Challenge, this particular one grants the greatest of all, as players could accumulate a surplus of GoldIcon when killing either bots or players; and combined with Incinerator; this challenge could be sped up tremendously; giving players at least 100 GoldIcon a game.
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