Board Thread:Respawnables Discussion/@comment-26369130-20150914142627/@comment-25096344-20150918121910

How about a new addition: Status Effects
 * Burn - deals damage overtime
 * Stun - slow down enemy and prevents them from attacking (Stun Grenade)
 * Poison - slows down enemy and deals damage overtime but less effective than burn
 * Immunity - user is immune to all sorts of damage (Immunity Shield)
 * Heal - user regenerates health overtime
 * Buff - user's Agility, Health, and Accuracy are boosted temporarily

Weapon

 * Flamethrower
 * causes Burn status
 * an ammo of 80-100

Gadgets
Well that's all I can think of. What do you think?
 * Poison Bomb (as mentioned earlier)
 * released gas causes Poison status
 * lasts for 20 sec.
 * covers a limited range
 * Regeneration Pill
 * restores user's health overtime/grants user Regeneration status
 * lasts for 10 sec.
 * Tactical Tablet
 * grants user Buff status
 * lasts for 10 sec.