Board Thread:Respawnables Discussion/@comment-26997314-20170309134103/@comment-30285046-20170316033139

99.7.83.4 wrote:

99.7.83.4 wrote: No, it can compete. It's not all about range. I use the Maskeleon SMG a lot, and I usually find myself fighting against AGC's and RE's. That gun absoluetely reks them both at close range, so they're never usually a problem for me. So no, it's not all about range. I have absolutely no idea what point you're trying to make. While your weapon is indeed a factor in who wins the game, it's also about movement&strategy (how you maneuveur around the map) and skill. However, I think the second one is more important if you ask me. First of all, the difference between us is that you are speaking specifics, whereas I am speaking generalities. IN GENERAL, RE will beat maskeleon. yes there are anomalies (you and I, among many others on the wiki), but you can't go into a game expecting everyone to have the same skill set as you and I. You may be able to beat AGC and RE with maskeleon smg, but it is unfair, unprovable, and flat out fallacious to assume that everyone can use the maskeleon to the same ability as you or I. (as you can see, im not saying you can't, i'm saying not everyone can.)

My point is if (hypothetically) I outrange you in open cover I can beat you 9/10 times. more likely its 10/10 times. of course skill is important, but you can't deny that a good weapon (or an OP weapon) is also a great asset, sometimes even surpassing the skill of an opposing player. LIke I said, and like you agreed with me on, RE outclasses Maskeleon at longer ranges. since this game is now played at longer ranges (which it is. evidence? where are all the blunderbusses, dbsgs, smg howlings, and even autoshotties?), RE will generally outclass maskeleon.

Secondly, you cant argue that it would be easier to beat someone if your weapon had a shorter range that it could have. Example, would you say it is easier or harder to beat an AGC player if your maskeleon SMG has a greater range, or a lesser range? any good player would pick the greater range, as we all know that a greater range means dealing damage earlier,  dealing damage faster and in greater amounts than a shorter range.

Although it may seem appealing, Arguing tactics has nothing to do with whether or not the range of a weapon provides an advantage over another weapon. besides, we aren't arguing tactics, we are arguing RANGE. RANGE not tactics. Perhaps you read it wrong, but in a game that is somewhat dependent on the range of the weapon, RE (which has a greater range) can beat maskeleon (which has a shorter range). thats it. If you use "tatics" does it change the range of the weapon? no. does RANGE +TACTICS= MORE RANGE? no. theyre different units [range measures distance, tactics measure skill], so mathematically it doesnt work. Therefore tactics don't factor into this discussion.

What tactics are you using? strafing techniques? any decent player can replicate that on the RE. I dont consider using stun, bubble or invisibility as viable tactics. They're cheap ways of winning. Ambushing? it is basically a desperate tactic that some will employ if they know there is a disadvantage they cannot overcome. Thus, by arguing the ambush technique, you are essentially arguing that your weapon is worse (which is the case with the maskeleon's range when compared to that of the RE). in addition, anyone can ambush another player with either the RE or the maskeleon. Tactics has nothing to do with the range of a weapon. that should be obvious because any tactic can be replicated with any weapon regardless of it's range.

you may argue like a tactician, you may even be a great tactician, but when it comes to range, its pure math. you may argue that tactics can allow you to shorten the distance to a range that your weapon can compete at, but remember, the other weapon (if it has a longer range) will also be just as effective, or even more effective at whichever range you choose.

if you still dont agree with me, then answer these questions and you should see it:

in an open field,

1. Aristocrat vs blunderbuss, who wins?

2. Rainbows end vs DBSG, who wins?

3. AGC vs smg howling, who wins?

that should be enough proof that range is a BIG part of the game. You can overcome it with tactics, but again, thats not a guarantee-win option. You WILL lose more than once. and you WILL lose against a person that has a smiliar skill set as you.