Board Thread:Respawnables Discussion/@comment-26814398-20160530191925/@comment-26190625-20160530200532

_Flare Gun MK2: I like this better than the original for these reasons:

1. Faster ROF. I don't have to "wait" for the projectile to reach my target.

2. Curves down. Makes for better unpredictability. This is how I usually able to "achieve" long range kills in Royal Garden, and a good way to get those BR bastard campers (fairly easy once I get the locations of those campers nailed down). Though the only downside is when the opponent is at long range and running. That's when it gets hard for me to predict where they're moving.

_Shockwave L: fairly easy to one-shot kill. Splash damage makes it easier to kill multiple A**holes campers. My usual gun to use to get those campers on the "landslide" on Noctural Snowfall. Its hilarious to watch when I'm on a killstreak with it, then apparently someone got pissed and pulled out the ASP armor, they'd stilll get rekt cause they didn't know its not counted as an energy weapon. XD Nature.

_DMR: one-shot kill snipers, enough said. OF course takes skills, usually just camp with Cyber Head.

_SAS: used to be my fav. until I gave the DMR enought tries; I mostly used with DM Front Pack to increase reload time to the time between "each shot" is shorter than regular. But I usually need Spotter with this since I fully need to tell which way the enemy is moving, so I can shoot at that "direction"

_Silver Wolf: its a Deagle, come one now. I love "pretending" to be a special agent and just go and wreck others with it.