Board Thread:News and Announcements/@comment-28567397-20170401120014/@comment-30285046-20170401180529

need a strategy. here are some ideas

1.  the amount of damage that the little friend does increases exponentially with the amount of little friends in a match being friends with each other. Hence the name little "friends". the bullets themselves are like waves, and waves (in real world physics) can be amplified if there is positive construction. amplification=bigger waves=more damage per bullet. theoretically. so you get a bunch of people with the little friend standing together and synchronically shooting at the fluffy so the waves line up, maybe.

2. little friend does more damage the more deaths you have and the less kills you have. so for every kill your little friend gets one point per 2 shots, and for every death your little friend gets 2 points per shot or something. i kind of noticed this because even though i was landing hit markers on fluffy i was only getting points for every other shot at one point in the match. it could also be a threshold thing so like if you hit 20 deaths your little friend becomes OP.

3. glitch in and out. this is the most probable. On iOS, I was playing the third tier and i just so happened to glitch out (bad wifi). i dont remember the exact sequence of events, but when i restarted the game, i saw that i still had progress from the previos match on the prize page. so on the prize page it said 21/50k. I tried to do it again, but this time i left the match instead of losing connection, lost all progress. forgot to screenshot.

4. its a typo/coding error by DLE

5. we have to go to team vs. i havent tried this as i JUST thought this up, but if we need to team to win maybe we should go to team vs. DLE may be tricking us by leading us to the multiplayer when we should be in team. idk i havent tried this so this is just a theory

Also, I have yet to see a unicorn die. i dont think it does on iOS. in addition, my RMG started glitching. it wouldn't kill as fast as it usually does for some reason. so instead of a sub-1 sec kill it was taking about 1.5 seconds. It wasn't the range because i was at shorter-midrange and this weapon should be able to achieve a sub-1sec kill at even long range. i also remember that that match i was rage and killing people not the fluffy LOL. that may be a consequence of not teaming.