Board Thread:Questions and Answers/@comment-30285046-20170106222944/@comment-30285046-20170108221450

149.71.145.67 wrote: The game became pay to win right after the ninja path event. Back then you could have spent 0$ and have almost everything in the game and the things you had to pay for weren't that much more powerful than free things (apart for the cricket, but it was bugged). But as 2015 started, they introduced pay to win at its finest. Chinese New Year, Easter Egg Hunt were all about buying proper armors to win the event (apart fir the few who knew the "Rish glitch") and ut became even more unbalanced when they introduced SF, BR, AS and all the MX stuff. 2016 started well, but ended bad with the introduction of all these weapons dealing extremely high damage at any range, giving a massive L to all normal shop weapons. They probably did it for "balance", but it kinda ruined everything. This is sad, but is the history of Respawnables. meh i was free2 play until recently, but i might be an exception. i was able to compete with AS, BR, etc with just event weapons. MX1 imo was the first p2w event. BUT DLE didnt do that with events afterward so the game returned to its minor p2w ways. DLE always gave us a way to do events freely. You needed to put in more time an effort, but it was still doable without paying real money.