Health

Health is one of the three skills available in Respawnables (the other two are agility [speed] and accuracy), and is only increased through the exosuit armour and all types of clothing including heads (also from skills), but not from the type of weapon you own. An increase in health allows you to withstand more damage. Currently, you can have up to 30% health when donning the Desert equipment, the highest percentage increase in health you can obtain.

(Note that desert equipment is 10% health each, the pants being the most value for money at 85 gold. The desert body is not the only ten percent health boost. Recently a new armour came out, the Rioter Vest. It gives 10% health too.)

Strategy
Health is key to staying alive in Respawnables, so if you want to withstand bullets for a longer period of time, buy health enhancing armor. However, unless you have purchased a weapon with great agility or higher, you will find that you move quite slow, allowing speedy players to circle and deal consistent damage to you and this threat is increased if they possess single shot weapons, especially the Blunderbuss. In addition, when a fast enemy approaches you, you will not be able to retreat fast enough and will be defeated. (this is why it is good to buy Health Packs (medkits) so you can keep on regenerating health while still having high agility instead.)

Compensate for this by buying weapons with either high agility or excellent damage. Buying a blunderbuss will allow you to be able to kill an opponent in one shot (at close range) while you will need two shots to be killed with the same weapon. Or,you can choose to purchase the Howitzer Gun to deal excellent damage from afar before you are even in an opponent's range.

The higher your health, the more resistant you are to damage. This can be illustrated in the table below.

NOTE:This is a rough estimate. Damage absorbed can be slightly lesser or higher depending on the circumstances. These are assuming the user is at full health.