Board Thread:Respawnables Discussion/@comment-29583257-20180817000212

Since the most popular choice in the survey is "Unbalanced Weapons and Armors", what are the most problematic Weapons and Armors in Respawnables.

I'l list off some of them:

Weapons:
 * Le Cocotier, Le Cocotier Dual, Healer, Stake Launcher, Dual Stake Launcher and Shark-Bow - Stun and slowing effects in a multiplayer video game aren't fun.
 * Toxic Shotgun, Assault Rifle DU MK 2, Heavy Maskaleon - Poison as a whole is unbalanced.

Armors:
 * Medic Jacket - 30% resistance is too powerful.
 * Knight Cuirass - Counter bows and rifles with one easy trick!
 * CCP VIII - 87% Health. Seems balanced.....
 * S.F. Headset, Black Charro Mask, Freedom Soldier Hat - 50% damage boost to a weapon class is too powerful. 