Board Thread:Respawnables Discussion/@comment-28112369-20170709124449

These are my detailed counters for some of the game's most threatening weapons in the current meta. Not all weapons are mentioned so be wary.

Threat Level X: You MUST have the correct counter for these weapons otherwise victory is impossible.

Anti-Tank Type 33


 * A very common weapon in today's games. Boasts the ability to one shot the majority of opponents along with a long range and pin-point accuracy.
 * The best way to counter is to make use of its long reload speed by attacking them whist they're reloading.
 * DO NOT battle against them at any range when they're armed otherwise you will be defeated.

Incursion Ram


 * Assault Weapons are usually laughed at when in matches. The Incursion Ram reverses that. With its high damage, fast RoF and mobility along with a quick reload speed, this is very feared and hated by many.
 * The best option to counter this is to attack from far as they can't reach you.
 * Some close ranged weapons will do the trick but because the Incursion Ram has two bars of Range, you'll most likely be killed before you fire a shot.

Maskeleon Rifle (sniper mode)


 * While the weapon has lost some of its potential due to recent updates, it's still frequently used. With the ability to one shot alot of enemies, along with a large ammo clip of 20 AND has proper crosshairs with auto-aim, this is one weapon you want to crush with all your might.
 * Use any powerful mid-close ranged weapon and move frequently to confuse the user. As it has large crosshairs, it will be a bit easier to avoid being killed but the odds of survival are slim to none.

Rainbows End/Battle Ram


 * Both these weapons have high damage, coupled with a long range and great accuracy, these require precise weapons to counter.
 * Use a strong long ranged weapon and land the first hit on them before they do so. Alternatively, use close ranged weapons and confuse them until they're dead.

Threat Level X- : Not as dominating as X weapons but sometimes require correct weapons for easier wins over these, though it is possible to use the non-recommended against them.

Aristocrat's Shotgun


 * Ah yes, the Aristocrap. High damage, along with excellent mobility and a good ranged, it's still hated even to toady but is weaker than before.
 * Use explosive/automatic weapons on them as usually, their main priority is high in movement and less of durability. Careful, they may run armor that resist your weapon so play it safe and be careful.

Fire Spitter/Mechanical Claw Thrower


 * Once glitched, now broken, these weapons. Both have excellent mobility and accuracy. The Fire Spitter exchanges higher damage for shortened range while the Mechanical Claw Thrower does the reverse.
 * Attacking from super long ranges is the best option although the Mechanical Claw Thrower has a high range and can defeat you if the opponent is "skilled".
 * Close ranged weapons are not recommended as these can overwhelm you in a flash.

Fireworks Cart/Explosive Crossbow


 * Very strong weapons that poses several problems in game. With the ability to eliminate opponents with less than 36% health, they are dangerous, especially when they're camping.
 * Wear as much resistance as possible and carry a light, yet powerful weapon. Anything else and you may be overthrown.

Threat Level S: These weapons will either be ignored or be a game ruiner.

Energy Stinger


 * An energy launcher with can kill opponents in one shot when buffed. With its damage increased to the max, it can kill A.S.P Armored users in 3-4 shots. A true day ruiner.
 * Usually, they are camping so use a sniper and kill them when they're distracted. When using buffs, they become a "glass cannon" so explosives put them to rest.

Atarot Handgun


 * A handgun that possesses high damage, the longest range out of all handguns and a fast fire rate.
 * Close ranged weapons will do the trick, although it becomes a "high risk, high reward" move.

Armed Guitar Case/Minigun


 * Powerful, heavy weapons that once dominated the game in certain areas. Both have large ammo clips so they can last the longest (usually) in battles.
 * Long ranged weapons will work, but ensure to land the first shot on them. 