Board Thread:Respawnables Discussion/@comment-28567397-20170408142959/@comment-30171385-20170427070529

99.7.83.4 wrote: Prithvi619 wrote:

99.7.83.4 wrote:

III rspn wrote: 99.7.83.4 wrote: III rspn wrote: Bladestorm17 wrote:

III rspn wrote:

Inviktvs wrote: Yeah...i already tried it with the MM..But i love the guards,they.re very good in defensive,against zap or log hog combos... hm yea thats true. guards' shield makes them very good for being un-spell-able. but idk personally dont feel that its worth. oh well if it works it works. unlike respawnables there are multiple viable strategies in CR difference is the events. that's what make respawnables my favorite game personally yea events are fun, but CR has events too, and respawn events are repetitive What do you mean "repetitive" ? i dont know.... hm.... maybe becuse (with the exception of the prizes) EVERY FUKEN EVENT IS THE FUKEN SAME?!?!?!?!?!?! CNY- kill and collect. St.Patrick- kill and collect. this easter event- kill and collect. Carnival- too easy, not fun, no challenge. AND DLE KEEPS FUKEN INSISTING ON SEPARATING EVERYTHING INTO 4 WEEKS. thats hella annoying. not even doing this event so far, only got the easter head. prolly will only do this last trial. literally spend 3 weeks doing nothing on respawn waiting for final trial. sheesh these pre-final trial prizes are absolute shite too. at least make them useful... besides the methods are also the same. Aristo + S.F. pretty much dominates any match you go into. its either that or IR, RE, Flare mk3, or some other OP weapon. Yea i have all of them so what. games the same ol same ol.

even 2016: CNY- kill and collect St. pat- kill and collect mexican fiesta2- achievement (also easy af), fastest gunslinger- kill and collect, soccer madness- kill and collect, ghost busters- kill and collect, summer camp- achievement based (probably the only good event since its actually challenging), hand grenade fest- kill and collect (and literally exactly same as soccer madness... in the same year?!?!?), Road to glory- kill and collect.

THATS what i mean by repetitive. CNY wasn't even a "kill-and-collect" event -_- (unless you're thinking CNY was about "collecting" points by shooting the nians, but that doesn't make much sense). Also I don't see the problem with events being 4 weeks, other than the fact that they're 7 days each; that's not the game's main problem, though. Only thing I agree with you is that OP weapons dominate the game. That is why DLE should have events where progress may be made by using recommended weapons and having those weapons be balanced weapons. If all the recommended weapons were balanced weapons, why would anyone buy OP stuff in the first place? The pay2wins would feel cheated right? They spent money on something that will never help in events and stuff. That's not the point of p2w weapons. People buy weapons because they want to see what it's like and so they can add it to their collection, but that does not necessarily imply they will get the event done faster. Paid weapons are on average going to be stronger than free weapons, but not all of them are sold so that those who buy it will have the advantage in the event. Consider the carnival event and poison dart handgun as an example. Events should specifically be so that EVERYONE can enjoy it, and this is the type of event that the players want (yes even some p2w players themselves). In fact, what you're saying is what people DON'T want. I know thats not what paid weapons were originally intended for. DL has made this game so fkin pay2win that it has completely ignored what f2p players want. We all want balanced pay2win weapons that are slightly more powerful than the f2p weps but look how fkin powerful some of the paid weapons are (IR, RE, AS, BR ,MCT, FS and so many more) Now, when people pay for a weapon, they expect it to atleast be able to compete with these powerful weapons, if DL makes a weak weapon, buyers will be disappointed and might even ask for refunds.