Board Thread:Respawnables Discussion/@comment-35339366-20180609063233/@comment-25870855-20180613105944

Lord Asgar wrote: Lord Asgar wrote: Kudarat wrote: Guys all those data baffle me. Which one gives more protection: Armor protection or health boost??!! For example, which is better the Monarch pants' 32% (20+12) health boost or say the Knight Greaves legs which gives 20% protection against poison and 12% health both being equal at 32% total but differ on the 20%; one is health, the other protection. All against say a poison weapon (for Knight Greaves 20% protection to be effective). So which is better guys?! How's all this computed?! Protection is better than health in higher percentages 20%-100% Health is better in low percentages 5-15% Assuming You use CCP VIII health bundle which gives 87% health and equip Armed guitar case And in a 1v1 your opponent equips veteran rudo mask + medic jacket + leprechaun leggings 85% protection and any weapon

You will lose because you only deal 15% damage to him But he deals 100% of his damge to you

Verified this during the mexican event.. Wearing 65% nerf and beating anyone with a mexican weapon Thanks Lord! Ok so nerf (protection) is much more useful than health but that armor pieces only nerf an average of 20% with a high of 60% per piece so one has to use two at the very least and with few "all-rounders" no wonder Monarch pants are always in use with Zombie Bullies with it being for all types of weaponry 😂😂😂😂😂