Board Thread:Respawnables Discussion/@comment-30285046-20161220185035/@comment-84.211.188.29-20161222083042

Rockrespawn wrote: Kudarat wrote: So guys, Rockrespawn which is better? Battle Hulk's "increase in accuracy/hit" or H2's "increase in rate of fire/hit?! look accuracy is just for precision and does not help in increasing damage but the increase in rate of fire means more no. of bullets fired in yhe same amount of time so an increase in damage imagine agc with this armour ir has so many bullets that before the clip ends the ROF will be two to three times faster (just an assumption) and also the second attribute makes it Op u get a damage boost when u use medkit Sorry rock 🤔 but accuracy increases every bullets chance of hitting, thus increasing the DPS (damage per second) of any given weapon, which is a formula depending on a LOT of factors. The ones linked to weapons and gear that we can modify, is damage, accuracy and speed of fire. All three has an impact on the final DPS and what helps more is usually dependent on the weapons worst attribute.

Tl;dr E.g. on the DMG, accuracy is crucial bc so many bullets miss. Getting duoble the amount of bullets to hit will give a huge DPS (damage per second) boost. Increase in fire rate will be most noticeable on slow firing high accuracy weapons like Rainbows end and Battle Ram. Double the accuracy on them will not help as much as most bullets already hit.

PS: The second attribute is speed boost not damage 😬