Board Thread:Respawnables Discussion/@comment-32643081-20171023052009/@comment-129.137.165.251-20171025040756

III rspn wrote: WhyArePeopleTakingMyNames wrote:

III rspn wrote: virtual pad back when i used to play. uh... i put the reload button right on top of the firing button and to the left, and then the gadget button right next to that on the right.

Classic: well i hate missing the joystick, it happens sometimes, especially if you have a tendency to pull it higher as you run (like i do).

Floating: cant do taps, its just not good enough in this game thats all about how fast u can fire your weapon. two taps are always gonna be slower than one tap The speed isn't the real problem actually, being able to move in CQC is the problem. Using this control type is probably the least viable, but I think it can work after some experience. or.... just use virtual pad. much easier, much more room for error. and what the heck is CQC? care quality commision? and you can't deny two taps is slower than one. Floating just isn't viable anymore. I mean with strafing being a huge part of the game, floating just seems counterintiutive to that sklll Definetly fustrating to use, but not for the reasons you're listing out. reaction speed isn't a problem, it's the up-close fights that gets me fustrated. aiming with floating is easier, since there isn't any button to veer towards a certain angle. you can easily spot this with zap gun, as keeping it steady in virtual pad is incredibly difficult, while it's way more easily done in floating. Try the mode out again, and try to be more open-minded.