Board Thread:Respawnables Discussion/@comment-30285046-20170728023723

So if you guys do follow me for whatever reason, you'll see that i've been pretty...disgruntled with this game, to the point where I've for once seriously considered deleting the game. And changed my profile to be more simple.

And then this new update came out. And it brought alot of good advancements for the game. But on further inspection these advancements dont really focus on the betterment of the game, but the longevity of the game. And yea I played some of it. What do I mean by this? well read on.

For starters, the good. Addition of new levels. Additions of new weapons. I applaud you DLE for that. And to do it in a way that none of us really expected with prestige levels and "golden" versions of guns. Nice touch and creativity. It makes me happy to see that this game is still on your priorities list somewhere. I mean looking at the format of it makes me quite nostalgic, and think about when the game first came out. Which is great. So far so good

But all that glitters is not gold. Even though DLE has added these new features, these features don't focus on helping the individual player, but really is just a part of their plan to retain/ gain more players for their player base. And that in and of itself is not bad. Any company with 2 cents to their name would do that. But for a company thats worth at least a million (if not much more), this update is pretty much a way for them to cover up the real problems.

The underlying problems of overall gun balance and inability to completely separate event from multiplayer still exist. and are quite painfully clear once you look past the fancy gizmos DLE has thrown at us.

1. GUN BALANCE- still sucks A LOT. In fact, its probably worse than ever now. before the advent of the ATT, Maskeleon, or even the AGC fiasco, the game was relatively stable, with the Aristocrat and battle ram dominating the game. Most players learned to adapt, Now however, it isn't stable, in fact it changes so fast, that there is a new meta weapon every month. Whats wrong with that? well 2 things. (1) Since the meta changes so fast, theres no real incentive to do events, because "a new, better weapon" will eventually come out. Just look at the progression of event weapons this year so far and you can clearly see, gun balance is off the charts. First Maskeleon, then ATT, then the crossbow, and now this new Railgun, all point toward a newer, stronger weapon, and the addition of active skills just furthers this OP ness. and (2) these events place overpowered weapons into the hands of very inexperienced players. Especially the Railgun. You literally push the trigger and deal instant death. you dont even need to aim. And this is the experience of the guy getting shot at. no crosshairs? no problem! just let autoaim take care of you. There's no adapting, only an evolution towards a new meta. And if you miss one youre pretty much done for. overall? gun balance is getting worse, not better, and at this point only a full reset of the game will reform it. No joke this new golden revolver will probably be a oneshot kill/auto-lock on head weapon.

2. SEPARATION OF MULTI AND EVENT- still DOES NOT EXIST... which sucks for people doing the event. We've been calling for this for a while now and there hasn't been any sort of progress on this. People trying to complete the event are thrown in with the masses of killing machines, making it extremely hard to do events without the help of other people. And this really hinders event players. Maybe im just salt because i dont even do the events much anymore, but really, fix this somehow. Separate servers, separate lobbies, anything.

In the title, I added that i'm kinda back now, which is kinda true. this new update is very promising, and it adds pieces that make the game playable again, but then it also completely ignores existing problems, which makes this game unplayable in the face of this progress. So a 2 steps forward, one step back type of progress.

Anyways, as usual with my rants, i offer solutions as well.

1. make a blanket debuff on all weapons. how? Well, buff up every persons base character stats. more health, more speed, more accuracy without buffing the weapons themselves. make it so that once they progress through a certain level, their base character stats get buffed. and it doesn't even need to be a huge buff. just make it so that there are no longer any one shot kill weapons in the game.

2. Add more to the skill tree- doing this will allow for more player advancement as well as goals. then the game can become more playable instead of being noskiled-oneshotted by these new weapons.

3. add new gears- gears that can be purchased with in-game currency. gears that offer more than 12% health, or accuracy. speed-wise this game is pretty good imo.

Either way, Good progress in adding new content, but this content can pretty much only be played in missions unless you want to deal with the cancer of multiplayer lobbies where everyone posseses a instakill weapon regardless of p2w/f2p status, skill level etc. Personally not ready yet to restart really grinding this game out again, dunno what will make me though. at least im not completely gone 