Talk:Flare Gun/@comment-25976344-20150211104215/@comment-25336950-20150215062857

But we're talking about percentage health increase. However, if you were to calculate damage and health from the damage dealt from the rookie mg, a player with no health bonuses (armpur and skills) would have ~30 health. This is from me testing it on a new account, using mike hunter as the subject, and it took a full clip of 30 bullets to kill him (assuming that each rookie mg round deals 1 damage)