Board Thread:Respawnables Discussion/@comment-30493639-20170410124933/@comment-30285046-20170417171906

NyanGun wrote:

LordHazanator wrote: The series Call of Duty and Team Fortress 2 hold a similar fate in store for them. New players join, old players leave. It is a repetitive cycle through the art of innovation within a game's life cycle. To be honest, ever since level 50 was released and events were introduced the game was finished. Events are just a way to keep people playing through minimal effort. Last time we got the Dual Grenade Pistols, the Zap Gun and the Dual Revolvers. Now we get 1 weapon a month compared to that with a repetitive nature in each event. See a pattern? The game is dying, but it is the choice of the players to keep on playing, because the game is not broken, but I feel the developers are on the verge of giving up with their dream and just doing it for the money through all these ridiculous bundles they create in no time at all. Face it people, this is the way of life when it comes to multiplayer shooters that become successful, even Team Fortress 2 is suffering the same way. So respawnables is basically your favourite food that fell on the floor and got stepped on by five people and you still try to scrape it back up and eat it 😂 i think your metaphor is too extreme. Its more like a flavorless food which keeps getting eaten while being flavored with salt. or something. if you like salty food.