Board Thread:Respawnables Discussion/@comment-26814398-20160123224229/@comment-26814398-20160124193910

Basurero

For SF head, you're partially right but also wrong. When it was released, hunter shotgun was already out. The SF kit fixed every flaw the hunter shotgun had except reload. Can't compete vs close range shotguns? Make it a one shot kill. It's really slow? Give it pants that move very quickly. Besides this nerf won't affect it much. It'll just make Aristocrat users more bearable.

MX Head nerf, you're completely wrong. Every MX weapon except the freedom revolver is insanely op even without a boosting damage head. I'd say the AGC is better than the minigun even without a damage booster because unlike minigun the AGC has little to no falloff damage at long range, and a much quicker reload.

Allowing the Minigun to utilize the Cadet Kit, well the head will slightly help it, but the pants and vest will really be against it. Cadet pants increase range, but on that increased range, falloff damage is still applied and gets worse, so to kill someone with the increased range of the minigun would probably take the whole clip. The cadet vest would nerf the damage of the minigun by 20% which would really help people vs the minigun. This isn't a buff, but rather a nerf. Dunno why you think it's a buff.

Think you missinterpted what I wanted the Headless Baron nerf to be. I want it to be so they can still take headshots, but it does normal damage not x2 damage. So for example, a hunter rifle headshot would kill them, but an AMS headshot would not. This is to prevent people from only poking their head out with it and never dying.

Sorry if this comes out offensively, but the only people who are against nerfing paid stuff are people like Calm Down who kiss DLE's butt. Besides, these aren't even bad nerfs, this isn't what DLE did to revolver or noisy cricket, it just pushes some weapons and clothes closer to being balanced.