Board Thread:Respawnables Discussion/@comment-29583257-20180420021008/@comment-29825738-20180421183350

RESPWNslayer wrote: Zytoep wrote: Let's talk about the new bundle. It costs $14.99, which is a tad on the high side, but not crazy.

It contains the Adventurer Hat, Jacket, and Pants, along with the 'Crafty' Handguns.

Now onto why it's horrible.

The Hat is the only good thing in this bundle. It reduces damage from headshots by 50% and gives 8% agility, so it's good for sniper battles. Then again, the Headless Baron exists, so this head is pointless.

Next we have the Jacket and Pants. All suffer from the same problem as the Lucky Set. The buffs are insignificant and too situational.

The Jacket increases your damage by 50% while airborne. But let's face it. Most fighting in Respawnables occurs on the ground, and there are little opportunities to bomb in.

The Legs nullify fall damage. I was excited for this because I thought "These must be like the Easter Bunny Vest and nullify the damage from Burning Spirit since it nerfs something by 100%!" but no, it doesn't. Fall damage is a rare occurrence, and at worst, it takes away a sliver of health.

Now onto the worst part: the 'Crafty' Handguns. You can check out the weapon analysis on the weapon page to see my stance on the weapon. It's horrible. It's just like the Dual Pistols, and the Dual Pistols are FREE (And also a terrible weapon).

All-in-all, don't waste your money on this bundle. The weapon is trash and the Armors are situational and useless. If you have money to spend and don't have MX gear, buy the Black Charro Gear. It has great buffs and an awesome weapon.

Thanks for reading my rant,

Zytoep i just bought the mexican army

obtaining the adventurer pack

the body is useful in westside district( i've seen players using that body)

the handguns is mostly crap the passive skill is too risky and the active skill is useless Whats the active skill of the crafty handguns.